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Image by USGS

SOFTWARE

I try not to limit myself to a particular software when I work. I believe it's always good to have multiple options and approaches to what I make, and so I invest a lot of time in learning new and different software. I am also a huge fan of open source software. I have listed some of the tools I use/will be using for my workflow.
CLICK TO VIEW HOMEPAGES OF RESPECTIVE SOFTWARE

Blender | Filmora | Shotcut | Openshot

Meshroom | Mixamo | World Creator 2 | Chaotica

Makehuman | Daz Studio | Autodesk Autocad

GIMP | Adobe Photoshop | Inkscape

FL Studio | Mixxx | Virtual DJ

Topaz Gigapixel AI | Topaz Denoise AI

Datamosh Studio | Glitch Lab | Chroma Lab | Mosaic Art Lab

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Learning In Progress

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Cinema 4D | EmberGen | Derivative TouchDesigner

Adobe After Effects | Deepface Lab

Python | Processing for Python

Flowframes | Apophysis | Meshlab | Terragen 2 | Mandlebulb 3D

Octane Render | VRay | Arnold 

Software: Welcome
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